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Final Battle - 2018
I created a small game environment on a famous pirate, Edward Teach AKA Blackbeard's last battle. I did the scenes' props modeling in Maya after countless hours of research. I did the PBR textures in Adobe Photoshop. In order to finalize the aesthetics of the props and the environment, I created materials for each prop using Arnold materials. I applied all the maps I did in Photoshop to the materials in order to create a more believable scene . With a few fixes in the material attributes and added shaders, I added several lights to make the scene more realistic. I did the final touch-ups in photoshop to further enhance the colors and contrast of the render.

Concept

Lit Concept

Final Composite

Concept
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