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Troll - 2020
This project is a personal project inspired by the Orc race in World of Warcraft. I wanted to improve my digital sculpting skills in Zbrush, as well as understand the dynamics of fibermesh and xgen. I sculpted the troll in Zbrush, then polypainted the textures. I played around with fibermesh and exported them to Maya as xgen. The polypainted textures were edited in Substance Painter. The model and textures were sent to Maya and rendered in Arnold.
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