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The Evil Within Fan Level - 2015

I did a small concept game environment based on the art style of The Evil Within. I did the scenes' props modelling in Maya after countless hours of research. I did the textures in Adobe Photoshop. With a few fixes in the material attributes on the Maya materials, all the props are in place. 

 

Then I moved on to doing lighting in the scene. There are several wall lamps that affects how the glass containers are gonna look since they are highly reflective. I added area and directional lights for each lamp and another area light around the glass containers to fake the light reflection. 

© 2021 by Kin Long Tsao

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